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Nikon SDK & mac OS X

Nikon SDK for Mac OS X is provided with sample programs, mostly CodeWarrior projects. Only most recent cameras are provided with a Xcode sample project. I tried the sample program for D200 (CodeWarrior) under Xcode ; I could compile it by forcing c++ compilation, but the programs hangs on module loading.
A friend of mine could compile & run without problem using CodeWarrior. However, I cannot use codewarrior for many reasons.
It seems modules given with the SDK are "old style" (compatible with old system 8 !) the SDK uses deprecated methods to access the ressources (like getDiskFragment)
I had no problem with D2 sample, given as Xcode project. There, modules are "new style" (Mac OS X ressource bundle).

Has anyone been able to compile & run old-style ressource (D200 for example) under Xcode ?
What modifications / compilation options should be done ?
Thank you very much

tom
Mon, 25 Jun 2007 01:37:49 -0700

Without being able to give you any specifics (Nikon Europe simply ignores my SDK requests):

You'll need to investigate first _what_ type of libraries you have.
For Xcode you need libraries which are at least Carbon compliant. GetDiskFragment is an "old" Code Fragment Manager API to load CFM binaries.

When you use that with Xcode,
a.) the calling conventions won't match (PEF vs. Mach-O), there is an Apple sample somewhere demonstrating how to swizzle the API
b.) CFM is not implemented for Intel, so you can use it only under Rosetta on modern machines.

Tom_E
Wed, 30 Jul 2008 22:45:40 +0000

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